

- #F1 2017 PS4 RELEASE DATE 1080P#
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"It probably wouldn't be suitable to have exactly the same game we have running on Xbox One and PS4, but there's certainly the possibility we'll look at doing something on Switch. "Obviously we've been watching how the Switch is performing and it's selling really well," says Mather.
#F1 2017 PS4 RELEASE DATE SERIES#
Codemasters saw moderate success from the Wii versions of its earlier Formula One titles, so could the series make a return to Nintendo platforms? Nintendo Switch continues to perform well and is currently gearing up for its all-important first Christmas. Xbox One X isn't the only new hardware launch to grab attention in 2017. In a lot of ways, it's giving us more opportunities to showcase the quality of the stuff we're already producing at an even higher level." "In terms of the assets we create, it's actually not a case that we have to do better assets instead, now we don't have to knock them down as much, because they're already authored at a very high quality and then you bring them down to suit the platform you're running on. "Any work we do to make gains on the new platforms filter down to the older ones as well" "So, as I said, Xbox One gained a higher resolution because the checkerboard rendering is more efficient in that respect. He continues: "Any work we do to make gains on the new platforms filters down to the older ones as well," he says.
#F1 2017 PS4 RELEASE DATE PRO#
PS4, PS4 Pro and Xbox One S will have HDR support as well.
#F1 2017 PS4 RELEASE DATE 1080P#
"This year, we've upped the resolution on Xbox One - last year, it wasn't quite 1080p and now it's full 1080p, 60 frames per second. "Obviously we've done a lot of work on the render tech for those two consoles, but that sort of filters down for the whole range," Mather explains. More importantly, improvements for the premium consoles will benefit the standard versions for earlier models.

In fact, Codemasters was able to show an early build of the Xbox One X version at E3 earlier this year. F1 2017 will support PS4 Pro and has also been built with the upcoming Xbox One X in mind too. Mather is much more excited in the potential higher-end consoles lend to his games. That's why we're holding back on that at the moment, but it's something we're considering." Lee Mather, Codemasters The changes to move the game onto VR would be fairly significant, and we wouldn't want to do it if it meant compromising any area of the game. We have a lot of elements on screen with the OSD, so that's a lot of information the player would have to process in VR. "It's a little trickier for us because we're pushing the boundaries when it comes to our physics. "As you know, Codemasters did VR for Dirt Rally and we're certainly interested in doing it for Formula One. "We've certainly given a lot of consideration to VR," creative director Lee Mather tells. Given that, like most racing games, F1 lends itself to a seated VR experience it seems like a natural extension for the franchise, but it's not a simple case of porting the game.
#F1 2017 PS4 RELEASE DATE PC#
Adding virtual reality to Formula One would require "fairly significant" changes, so Codemasters is in no hurry to support the technology with its racing series.į1 2017 releases for Xbox One, PS4 and PC today, but the publisher has no concrete plans for Oculus Rift, HTC Vive or Playstation VR.
